SAFECRACKER A puzzle game for Zx Spectrum THE STORY: You are a notorious burglar, pickpocket and safecracker. You have just left prison and you are looking for a job. A job that would involve using your skills, of course :) After some search you have eventually found something worth your effort. A well known bank is holding a highly valuable deposit of cash and gold bullion in an big, steel safe. Nobody has ever broken into that kind of safe and its manufacturers claim it to be impenetrable. Show them that they are wrong! YOUR TASK: You need to crack the safe's protections and break into it. The safe is protected by three independent mechanisms: * LEVERS MECHANISM A collection of levers must be set in the correct position, known only by bank employees * REELS MECHANISM Rolling reels must be set in correct position by pressing the required sequence of buttons * LOCK The lock is opened with special key. As getting the key is practically impossible, you must use your lockpicks instead Lose too much time while cracking each of the mechanisms and they will catch you! GAMEPLAY The game can be controlled eiter with keyboard or Kempston joystick. The keyboard keys are: Q-up A-down O-left P-right Space-action To complete the game you need to beat 3 puzzles. Beating each puzzle must be done in a limited number of moves. At any time you can press X to quit the game and return to menu screen. PUZZLE 1. LEVERS MECHANISM There are six levers on the safe door. Each lever has a knob of different colour. Levers must be set in the correct position. The position is known to you as you "borrowed" some notes from a drunk bank employee in a pub. Use action key to change your chosen lever and direction keys to move it. Plan your movements wisely as there is a limited space to replace the levers positions. PUZZLE 2. LEVERS MECHANISM There are 5 reels and 5 buttons beneath them. Pressing buttons makes the reels rotate. Reels depict different symbols. You know from your notes that 5 symbols of the sun must be set to unlock the mechanism. Use left and right to switch between buttons and action key to press buttons. PUZZLE 3, PINS MECHANISM As you were unable to obtain the safe key, you must use your lockpicks on the safe's lock. You have two lockpicks. Use action key to swap the lockpicks and direction keys to move the currently chosen lockpick. There are some pins inside the lock. You can push top pins up and bottom pins down with your lockpicks if other pins don't block your way. Pushing a pin triggers another pin to move. If any of your lockpicks is in the way of the pin, it needs to be taken back to avoid being broken. However if your 1st lockpick pushes some pin and the triggered pin is blocked by your 2nd lockpick in its topmost or bottommost position, the triggered pin will get stuck in its topmost or bottommost position. The stuck pin won't move if you take back the lockpick which blocks it. You can "free" the stuck pins by pushing them up or down appropriately. There are two types of pins - normal pins and master pins. Normal pins and master pins look differently. There are only 3 master pins in the lock, each of different colour. Pushing a master pin will trigger all pins of the same colour as the master pin. They will move and get stuck in their topmost and bottommost positions. To crack the lock you must make all the pins to become stuck. Crack all the protections and the safe contents will be yours. CREDITS Code and graphics: Rafał Miazga Music: Mister Beep Made in Poland © 2010