=================== Steve Davis Snooker =================== Document created by rstuart@ukonline.co.uk on 13th Jan 00 for World of Spectrum: http://www.void.demon.nl/spectrum.html Taken from the Ocean compilation 'Game Set and Match 2'. Shoot it out with the world's number one on the on the green baize. Authentic game play including definable spin, variable speed, highest break table and much, much more. (c) Blue Ribbon Loading ------- 1. Place the cassette in your recorder ensuring that it is fully rewound. 2. Ensure that the MIC socket is disconnected and that the volume and tone controls are set to the appropriate levels. 3. If the computer is a Spectrum 48K or Spectrum + then load as follows. Type LOAD"" (ENTER). (Note there is no space between the two quotes). The " is obtained by pressing SYMBOL SHIFT and P keys simultaneously. 4. Press PLAY on your recorder and the game will load automatically. If you have any problems try adjusting the volume and tone controls and consulting Chapter 6 of the Spectrum manual. 5. If the computer is a Spectrum 128K then follow the loading instructions on-screen or in the accompanying manual. 6. If there is more than one title on either side of the cassette always stop the tape when the first game has loaded. To load subsequent games reset the machine and follow previous loading instructions. Control Note ------------ If there is no Sinclair option, select redefine keyboard option and when prompted move joystick in approprate direction. Make sure the keyboard is always selected. Steve Davis Snooker ------------------- Once the program has loaded the instructions will appear on the screen. Use the 'number' keys to enter your options: CONTROLS O = Moves Cursor Left P = Moves Cursor Right Q = Moves Cursor Up A = Moves Cursor Down Enter/Return executes instructions Shift/Break space and N = New game Shift/Break space and R = Retake last shot (one player game) Shift/Break space and C = Change origional shot instruction before playing it. Colours Wanted Nominating a colour is done by value (See Rules). Joysticks The program is automatically joystick compatable and can be used to replace the O, P, Q, A, and Enter commands. TO PLAY THE GAME 1) Placing cue ball Position the cursor in the 'D' then press Enter/Return. 2) Cue ball target Position the centre of the cursor on the table where you want the centre of the cue ball to travel to then press Enter/Return 3) Power Set the power using left and right keys and press Enter/Return 4) Spin Select spin required by using all control keys, this determines where the 'Cue' will strike the cue ball 5) Having selected all the above, Enter/Return plays the shot. If in the event of a foul shot being played the message 'Play Again' appears. If the player who commited the foul is to play the next shot then type 'Y' for Yes. If not then type 'N' for No. RULES Normal Snooker rules apply. A red ball (score 1) is pocketed first followed by a colour (Score as table). The same sequence follows until no reds are remaining, then the colours are potted in this sequence. Yellow Score 2 Green Score 3 Brown Score 4 Blue Score 5 Pink Score 6 Black Score 7 For a foul shot, a fixed penalty of 4 for yellow, green and brown or, if blue, pink or black are struck out of sequence then the foul values are 5, 6 or 7 respectively. Ocean is a registered trademark of Ocean Software Limited.