Created for World of Spectrum by Steve Johnson. WHODUNNIT? ========== 48k ZX Spectrum A Charlie Charlie Sugar Game A murder mystery for 1 to 4 players which changes each time you play it. You have to solve the brutal murder of Professor Carpenter, a famous Oxbridge scientist. There are 6 suspects and 4 possible murder weapons. Just to keep you on your toes there are intelligence/quiz questions which, if you get correct, enable you to ask the computer specific questions. (c) 1983 G. L. Griffin Copies of this recording may only be made for the sole use of the purchaser unless written permission is obtained from the publisher. CASES COMPUTER SIMULATIONS LTD., 14 Langton Way, London SE3 7TL LOADING INSTRUCTIONS -------------------- The procedure for loading a program into your Spectrum is given in you manual. Please follow these steps for loading the program. 1. Connect the ear socket of the computer to the ear socket of your tape recorder. 2. Set the colume control as per Sinclair manual. 3. Adjust the tone control to maximum. 4. Type LOAD"". 5. Start the tape recorded. The program will RUN automatically once loaded. 6. The program takes 3 minutes to load. 1. OBJECTIVE ------------ You hvae to investigate the foul and brutal murder of Professor Carpenter, the famous Oxbridge scientist, who was murdered in Oxbridge at mid-day. There are six suspects with unlikely professions - doctor, cabinet minister, clergyman, headmaster, company director, traffic warden - and even more unlikely names - Adenoids Atkins, Bruiser Brown, Crafty Cooper, Dodger Dawson, Educated Evans and Furtive Fletcher. All the suspects were seen and questioned on the day of the murder in seperate towns at carying distances from Oxbridge and you must work out who has and who hasn't got an alibi. You only know one of the two murder weapons and one fo the two valuable objects missing and must work out the others. Once you are sure of your facts, you can make the accusation at which stage you have to supply not only the murderer's name, the second weapon and the second valuable object, but also the murderer's profession which you can work out from various personal facts discovered during the game. 2. INTELLIGENT TEST ------------------- From time to time you are asked simple intelligence-quiz questions. A correct answer entitles you to ask the computer a specific question about one of the suspects, during which time the other players must look away from the TV screen. No cheating! You can play the game by yourself or with up to 3 friends and if you want a quicker game, you can omit the quiz questions. You may like to make up your own 'house-rules', e.g. as to how much the other players are allowed to see whilst another player is answering or asking a question. 3. ZX PRINTER ------------- If you have a printer you can print out a form which will assist you in solving the mystery. There is also an option to print out the answers to your questions. HINTS ON PLAY ------------- The following hints will help you to play more skillfully:- (a) You work out the 'opportunity' by dividing the distance of the town by the speed of the fastest means of transport and adding it to 12 o'clock noon and seeing whether the answer is the same or lass than the time of the alibi. (b) Two or more suspects may have the opportunity to commit the murder, or have the same weapons, objects, and time of alibi or means of transport, so don't make a rash accusation. There might be two suspects with very similar qualifications. (c) The following facts, however, are unique. The personal facts, the professions, the towns of the alibi, the distance of the towns from Oxbridge. You can thus work out unknown facts by a process of elimination. The various distances of the towns are 10, 30, 60, 120, 180, 240 miles. (d) You are not given many 'free' facts about the weapons and valuable objects, so it pays to ask about them whenever you are given the opportunity.